Here is a recent work from sketch to execution. Actually is not polished like many graphics that one can find around the net. No matters. For me is important the process as a way to study. The final result will come. \
Renders by Lorenzo Mannari.
The whole I’ve passed infront of the pc trying to do something that I didn’t know how to do but I knew that I’ll do it. So this is the result of the animation for the Grohe event.
It was made in 3ds Max with a particle effects. Thanks to the tutorials that you can find in the previous posts.
Here is the finished animation.
And here are some outtakes of the animation